The ostrich eggs hatched after a week and several adorable babies started running loose in the shack. In the ensuing chaos Squid took a bullet to the abdomen that destroyed one of her kidneys, and Dragon lost a toe. The pirates attacking weren't stupid and had split up, flanking the group. They took up their normal positions behind some convenient rocks and waited. Things were looking up until one raid that went sideways. They felt confident in their ability to defend themselves. Scavenging off the dead provided everyone some kind of ranged weapon - be it a poor Revolver or awful bow. Several other small bands of robbers found them, all of them suffering the same fate as the scout. There was no time to dally and hide the storms foretold a harsh winter coming. The caves they carved into the mountain eventually provided respite from an extreme heat wave, staying cool enough at night even though they suffered heat stroke during the day. The first few days were spent just recovering their strength, getting a feel for the land, and simply surviving. Instead, they mercilessly mobbed over him and cut him to ribbons. It didn't take long for a hostile tribal scout to track them down and thought they'd be easy prey. They had brought a clutch of ostrich eggs they stole from one of the pirates, thinking they might make good pets eventually - or at worst, food - and some meager, tasteless Pemmican. A small ruined shack served as a place to bed down out of the rain for several days. Raven went out hunting with the tribe's only Short Bow to help provide for their immediate needs. Penguin and Jaguar started planting crops and cutting down trees to help survive the coming winter. Because Raven showed aptitude for combat, the pirates thought it would be amusing to replace his hands with Power Claws and used him as front-line fodder ( I did use balanced points and gave my tribals negative penalities - scars, mangled limbs, malnutrition, and cryosickness - to offset the cost of two free artificial combat limbs).ĭragon and Squid immediately set to work hollowing out the mountain for security. All of them have some minor passion for shooting and gardening, essential skills for wilderness survival. We have Dragon ( Builder/Blacksmith), Penguin ( Gardener/Warden), Squid ( Art/Intellectual), Raven ( Animals/Shooting), and Jaguar ( Medic/Cooking). They ran until their feet couldn't keep moving and decided to settle where they collapsed, just off the side of a large road. They all started severely malnourished and only had basic weapons to fend for themselves. As tribals, they do have some difficulty with adapting technology and are all fascinated with body modifications ( I just love the concept of the Transhumanist trait). The tribals bonded as a group and eventually seized on an opportunity to escape to a desolate corner of the last world the pirates landed on. The pirates forced them into distinctly different roles on the ship, mostly so they wouldn't have to do any work themselves and could focus on pillaging. My tribals this time were all abducted in their youths by space pirates. I had to scour four worlds seeded at 100% coverage to find it. I started on an Asphalt Road, in a Mountain, with a Creek, and no Caves. I think I found something that satisfies all those. I took my time spawning worlds and looking for a good mix of map setup, mountain strength, access to roads, and even a flowing water source for power. I'm on my third attempt now, trying out Rough with Cassandra. I put this one into stasis to try another mountain base. I built The Wall, and the game walked around it by dropping pods and sending mortars. The base building went well, but I ultimately got frustrated with pretty consistent raid schemes that made a static turtle setup invalid. I started a set of Tribals who all had Transhumanist as a trait, imagining them worshipping Synths. I didn't feel like there was enough challenge, though.įor the second one I did a Cassandra/Medium plains base. The only big problem I had was with Infestations (which I have a mod for now - I can build Bait now). I was using the Crash Survivors scenario and didn't have a whole lot of rhyme or reason to my survivors. I put it into stasis so I could try something different. I'm not restarting because I'm failing, but rather because I keep wanting to try slightly different things.įor the first one, I did my standard Cassandra/Medium Mountain base. I'm on my third colony attempt since 1.0.
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